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Computer programming Computer programming Comic books, strips, etc Computer programming Juvenile literature Computer science Computer science Juvenile literature Informatique Bandes dessinées Informatique Ouvrages pour la jeunesse Programmation (Informatique) Bandes dessinées Programmation (Informatique) Ouvrages pour la jeunesse Programming languages (Electronic computers)González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Sorry, no copies available
Place a hold to request this item.Wainewright, Max
Summary: With the help of robots and step-by-step instructions, this book provides all the code needed to build, play, and share 20 games using Scratch. The games are split across five difficulty levels.
Format: text
Publisher / Publication Date: Quarto Library 2016
Sorry, no copies available
Place a hold to request this item.Gifford, Clive
Summary: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use...
Format: text
Publisher / Publication Date: Crabtree Publishing Company 2015
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 005 GIFGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONSmith, Grant
Summary: "The key concepts of coding and computer science easily digested and summarized, with critical ideas clearly explained, doodles that illuminate tricky concepts, and quizzes to recap it all. Kids will explore the concepts of computer science, learn how websites are designed and created, and understand the fundamentals of coding with Scratch, Python, HTML, and CSS. Written by Grant Smith, a...
Format: text
Publisher / Publication Date: Workman Publishing 2020
Sorry, no copies available
Place a hold to request this item.Burd, Barry
Summary: Featuring plenty of helpful examples and tips, this sixth edition shows beginners how to program in one of the most popular programming languages that is widely used for application development, including Android, desktop and server-side applications.
Format: text
Publisher / Publication Date: John Wiley & Sons, Inc 2021
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONKelly, James F. (James Floyd)
Summary: Presents a history and description of computer programming, or coding, noting such figures as Charles Babbage and Ada Lovelace, and provides a parent guide, tips, and a quiz.
Format: text
Publisher / Publication Date: DK Publishing 2017
Copies Available at Woodmere
1 available in Beginning Readers - Transitional Reader (Blue), Call number: JBR BLUE KELMatteson, Adrienne
Summary: "ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 MATGibson, Karen Bush
Summary: "Real-world technology projects pair up with ... biographies of female computer scientists to make a ... book that will have kids ages 8 to 11 eager to develop their own apps"--Publisher marketing.
Format: text
Publisher / Publication Date: Nomad Press 2019
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONMatthes, Eric
Summary: Includes instructions for basic concepts such as variables, lists, classes, and loops. Practice exercises come with each topic. The end goal is the creation of a Space Invaders-inspired arcade game to deploy online.
Format: text
Publisher / Publication Date: No Starch Press 2023
Copies Available at Woodmere
1 available in Adult Non-fiction, Call number: 005.13 MATGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.74 GONGonzález, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.14 GONSummary: All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing...
Format: text
Publisher / Publication Date: Candlewick Press 2017
Sorry, no copies available
Place a hold to request this item.Grantham, Sway
Summary: Offers a workbook introducing readers to the basics of using Raspberry Pi, including projects that involve coding with Scratch, Python, and Sonic Pi.
Format: text
Publisher / Publication Date: DK 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 004.16 GRAAlkire, Jessie
Summary: Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace.
Format: text
Publisher / Publication Date: Checkerboard Library, an imprint of Abdo Publishing 2018
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.1 ALKCopies Available at Fife Lake
1 available in J Non Fic Series, Call number: J 005.1 ALKCopies Available at Interlochen
1 available in Juvenile Nonfiction, Call number: J STEM Cool AlkireKulz, George Anthony
Summary: Introduces readers to the basic features of Scratch computer code, such as scripts and blocks. Readers will learn how to create their own games and projects using Scratch computer code. Additional features to aid comprehension include a table of contents, labeled diagrams, a quiz and answer key, a phonetic glossary, an index, sources for further research, and an introduction to the author.
Format: text
Publisher / Publication Date: The Child's World 2018
Copies Available at Peninsula
1 available in Juvenile, Call number: J005.118 CWWilson, Frazer
Summary: Offers a practical guide to elementary and intermediate computer programming intended to give parents enough background to help their children with their coding homework.
Format: text
Publisher / Publication Date: Sterling 2017
Copies Available at Woodmere
1 available in Adult Non-fiction, Call number: 005.1 WIL1 available in Juvenile Parent-Teacher Collection, Call number: JPT 005.1 WIL
Prottsman, Kiki
Summary: Discover coding with Blockly with the help of friends from Frozen. Step-by-step instructions guide readers through exercises to teach sequencing, debugging, and more. Readers can try out the skills they learn in a code.org companion site--
Format: text
Publisher / Publication Date: Lerner Publications 2019
Copies Available at Peninsula
1 available in Juvenile, Call number: J005.2 PROYang, Gene Luen
Summary: "The Coders always knew their programming skills would take them far, but they never guessed they would take them to another dimension--or to be accurate, one dimension less. To save humanity, Hopper, Eni, and Josh must travel to Flatland, a dangerous two-dimensional world ruled by polygons. If they can return home safely with a Turtle of Light, they might just stand a chance in their final...
Format: text
Publisher / Publication Date: First Second 2018
Copies Available at East Bay
1 available in Juvenile Graphic Novels, Call number: J 741.5 YANMcComb, Gordon
Summary: Learn one of today's most important skills--coding--while creating your own games! With this illustrated, interactive guide to coding, readers will discover how to create, test, and play fun 2D computer games. No prior programming knowledge is required to become proficient: just follow the easy step-by-step examples to program and share games on an Apple or Windows PC, Android device, or Apple...
Format: text
Publisher / Publication Date: Sterling 2017
Copies Available at Woodmere
1 available in Adult Non-fiction, Call number: 794.8 MCCJames, Alice
Summary: When was the webcam invented and why? Do imaginary numbers exist? What is fuzzy logic? Find the answers these questions about the amazing world of numbers, computers and coding, along with loads of other curious, amazing and mind-boggling facts, in this eye-catching book that is absolutely bursting with information.
Format: text
Publisher / Publication Date: 2018
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM JamesSaunders, Mike
Summary: The Coding Manual teaches you everything you need to become a great programmer. Whether you need to boost your coding skills for school, work or just as a hobby, this comprehensive guide introduces the tools, terms and concepts that take you from a beginner to an experienced developer. Simple explanations and step-by-step guides ease you through the features of the Python programming language,...
Format: text
Publisher / Publication Date: Haynes Pubns 2017